Healing Hearts of Hospitalized Patients

Purpose

The study aims to evaluate the impact of a bedside-delivered virtual reality (VR) mindfulness experience on well-being and psychosocial outcomes among hospitalized adult patients compared to standard of care (SOC; no added mindfulness intervention).

Conditions

  • Well-Being, Psychological
  • Anxiety
  • Affect
  • Relaxation

Eligibility

Eligible Ages
Between 18 Years and 99 Years
Eligible Sex
All
Accepts Healthy Volunteers
No

Inclusion Criteria

  • Adults aged 18 years and above - Able to provide informed consent - Able to follow verbal instructions - Adequate motor skills for upper extremities to operate VR equipment - Clinically stable - English speaking - Willing to participate in mindfulness activities

Exclusion Criteria

  • Severe cognitive impairment - Clinically unstable - Facial trauma prohibiting headset use - Physical limitations in facial, neck, upper extremities that hinder use of VR equipment - History of seizures or other neurological conditions - Severe motion sickness - Active nausea - Severe visual impairment - Severe cognitive impairment

Study Design

Phase
N/A
Study Type
Interventional
Allocation
Randomized
Intervention Model
Crossover Assignment
Primary Purpose
Supportive Care
Masking
None (Open Label)

Arm Groups

ArmDescriptionAssigned Intervention
Experimental
VR Group
  • Behavioral: VR mindfulness application
    Participants receiving the VR intervention will be instructed to wear a Meta Quest 2 headset (Meta, Inc., Menlo Park, CA) and participate in a VR mindfulness application that is specifically designed to promote mindfulness, relaxation, and emotional regulation via guided content delivered in an immersive environment. Participants will be asked to complete pre and post intervention surveys.
  • Behavioral: Standard of Care (SOC)
    Participants will undergo a 30-minute SOC window during which they will be asked to do whatever they would normally do for relaxation during hospitalization. Participants will be asked to complete pre and post intervention surveys.
Active Comparator
Standard of Care
  • Behavioral: VR mindfulness application
    Participants receiving the VR intervention will be instructed to wear a Meta Quest 2 headset (Meta, Inc., Menlo Park, CA) and participate in a VR mindfulness application that is specifically designed to promote mindfulness, relaxation, and emotional regulation via guided content delivered in an immersive environment. Participants will be asked to complete pre and post intervention surveys.
  • Behavioral: Standard of Care (SOC)
    Participants will undergo a 30-minute SOC window during which they will be asked to do whatever they would normally do for relaxation during hospitalization. Participants will be asked to complete pre and post intervention surveys.

Recruiting Locations

More Details

Status
Recruiting
Sponsor
Stanford University

Study Contact

Thomas Caruso, MD, PhD
6504970927
tjcaruso@stanford.edu